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Combination of synth and wave tremulant

mr3sn

New member
Fiends,

In a composite disposition I want to combine both synth tremulant and wave based tremulant. How can this be achieved?

My idea is to put the ranks with wavebased tremulant on one windchest and the ranks without recorded tremulant on a another windchest. Then create two tremulants, one wave based related to the first windchest, one synth based related to the second windchest, and finally make a switch to both tremulants. Is this the right approach?

Remaining question for me: Is a tremulant related to windchest or to manual ??

Best regards,
Dries
 

wljmrbill

Member
I am sure the tremulant would be related to windchest.as it vibrates creates the tremulant.. AT least on a pipe organ. I use St Annes Mosley and it'st remulant is fine for me
 

e9925248

New member
My idea is to put the ranks with wavebased tremulant on one windchest and the ranks without recorded tremulant on a another windchest. Then create two tremulants, one wave based related to the first windchest, one synth based related to the second windchest, and finally make a switch to both tremulants. Is this the right approach?

Correct.

Remaining question for me: Is a tremulant related to windchest or to manual ??
In GO, it is a global, independend object. A tremulant can be assigned to multiple windchest. It can also be associated with multiple manuals.
 

mr3sn

New member
Reference to both manuals and windchests makes it al little bit complicated to me.
In my opinion manuals and windchests should have references with stops.
And tremulant should only reference to windchests, not to manuals.

BR, Dries
 

L.Palo

New member
Hi!

In my opinion manuals and windchests should have references with stops.
And tremulant should only reference to windchests, not to manuals.

From a technical organbuilding perspective, thinking about the pipes placed on a specific windchest, you're right. However, the tremulant also normally has (at least) one "drawstop" that's physically placed somewhere on the console and usually connected so that for instance divisionals for a certain manual can include that tremulant. It's also a "heritage" question. Nowadays it's possible to place individual pipes (of ranks/stops) on specific windchests though that can give a more realistic buildup of the organ structure especially related to how the tremulants work.

Kind regards

Lars P
 
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