L.Palo
New member
Hi!
I don't know if this is already common knowledge, but for me this was a new discovery. It's possible to have effect stops like Motor sound, Cymbelstern or Vogelsang etc. in GrandOrgue connected to a displayed stop.
Actually it's possible to connect any single .wav file to a stop so that the .wav file will play when the stop is active and not play when it's deactivated!
This is how it's done. You must only have one pipe (wav file) in the stop. The stop should be placed in a manual where no other stop uses the same key. It's easiest to create a new manual, preferrably with the setting Displayed=N so that it's hidden and connect all the effect stops to that manual. Then in the stop section every effect stop must have different FirstAccessiblePipeLogicalKeyNumber so that every effect stop is connected to a key that's unique for that stop in that manual.
Was that complicated? Anyway, it's working! I previously believed that such things could only be accomplished on a console and not in the GUI.
Kind regards
Lars P
I don't know if this is already common knowledge, but for me this was a new discovery. It's possible to have effect stops like Motor sound, Cymbelstern or Vogelsang etc. in GrandOrgue connected to a displayed stop.
Actually it's possible to connect any single .wav file to a stop so that the .wav file will play when the stop is active and not play when it's deactivated!
This is how it's done. You must only have one pipe (wav file) in the stop. The stop should be placed in a manual where no other stop uses the same key. It's easiest to create a new manual, preferrably with the setting Displayed=N so that it's hidden and connect all the effect stops to that manual. Then in the stop section every effect stop must have different FirstAccessiblePipeLogicalKeyNumber so that every effect stop is connected to a key that's unique for that stop in that manual.
Was that complicated? Anyway, it's working! I previously believed that such things could only be accomplished on a console and not in the GUI.
Kind regards
Lars P